Interaction
In Tidal 1.0.0, the way you interact with patterns has changed a bit.
The range of functions for interaction set up by default can be seen in the bootup code.
Patterns by number and by name
As before you can use d1
, d2
etc to start different patterns, e.g:
d1 $ sound "bd sd"
d1 $ silence
But now as an alternative you can also use p
and specify any number, like this:
p 100323523 $ sound "bd sd"
p 100323523 $ silence
Theoretically, you can have any number of patterns running at once.
You can also refer to them by name, if you want.
p "jimmy" $ sound "bd sd"
p "susan" $ sound "cp(3,8)"
p "jimmy" $ silence
p "susan" $ silence
Transitions
If you want to do a transition, you put it in place of the p
, e.g.:
xfade "susan" $ sound "gabba(3,8,<0 2 4>)"
xfade "susan" $ sound "cp*2"
(The old t1, t2 etc method no longer works.)
Doing things once
If you just want a pattern to run for one cycle and then stop, you can do use once
:
once $ s "bd sd(3,8)"
Changing tempo with setcps
Just give it the number of cycles per second, for example if your cycle has two beats in, this will be the equivalent of 120 bpm:
setcps 1
Changing tempo with cps
cps
is no longer a standalone function (`setcps` above now does this), but a control pattern. Patterning cps is fun. Patterns don't (yet) have independent tempos though, if you change it on one pattern, it changes on all of them.
p "cpsfun" $ s "bd sd(3,8)" # cps (slow 8 $ 0.5 + saw)