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Type: loop :: Pattern Double -> ControlPattern

loop turns a number pattern into a control pattern that changes the number of times a sample plays from its begin and end points. A negative value behaves the same as its positive counterpart. With fractional loop values, the final iteration will be incomplete - for example, a value of 2.3 loops thrice with the final loop playing 30% of the sample between its begin and end points.

d1 $ s "ho" # loop "2.2"

To alter the loop points, you can use begin and end.