smash
From TidalCycles userbase
Type: smash :: Pattern Int -> [Pattern Time] -> ControlPattern -> ControlPattern
smash is a combination of spread and striate - it cuts the samples into the given number of bits, and then cuts between playing the loop at different speeds according to the values in the list.
So this:
d1 $ smash 3 [2,3,4] $ sound "ho ho:2 ho:3 hc"
Is a bit like this:
d1 $ slow "<2 3 4>" $ striate 3 $ sound "ho ho:2 ho:3 hc"
smash'
Type: smash' :: Int -> [Pattern Time] -> ControlPattern -> ControlPattern
smash' is smash
but based on chop instead of striate
.
Compare
d1 $ smash 6 [2,3,4] $ sound "ho ho:2 ho:3 hc"
to
d1 $ smash' 6 [2,3,4] $ sound "ho ho:2 ho:3 hc"
or
d1 $ smash 12 [2,3,4] $ s "bev*4"
vs
d1 $ smash' 12 [2,3,4] $ s "bev*4"
for a dramatic difference